Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-02-2007 , 12:16 AM
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objects

Hi i am trying to merdge 2 objects into one object and i am not shore how to do that. if there is any one who can help me plese post or post a tutorial. thank you.

# 2 18-02-2007 , 12:19 AM
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Try mesh - > combine and merge the vertex from the 2 objects

# 3 18-02-2007 , 12:23 AM
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um i am not really shore how to fully do that when i do it, it dosn't work

# 4 18-02-2007 , 01:06 AM
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# 5 18-02-2007 , 01:14 AM
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cool thanks

# 6 18-02-2007 , 01:19 AM
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I hope it works user added image ( coz im noob in maya user added image )

# 7 18-02-2007 , 01:25 AM
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Do the following:

Select two Poly objects and under POLYGONS combine them!
Under Edit POLYGONS go to the option Box from Merge Vertices and set the distance value to 3.
Its importend because when the distance is by 0.1 or something like that you canĀ“t merge verts who are more distant like that value!

Download the Cartoon Dog Tut. There is it too!

# 8 18-02-2007 , 01:36 AM
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wow ok cool thanks everybody

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