Controlling NURBS Surfaces....Help GREATLY appreciated!!!
I'm trying to smooth the surfaces for a head I'm making ("Making a Devil's Head with Artisan and Paint Effects" Chapter 3 of Maya Ultimate Workshop, in case you were curious!). My problem is molding the head...I've used the Sculpt Geometry Tool and have thoroughly messed it up (there are horizontal dents in the ears, and the head's top lip looks like it was pushed up it's nostril, and somehow the back of the head now has horizontal dents in it (and I wasn't even trying to mold that part!).
I may have added too many isoparms, but when I went back to delete the first one, it immediately made my head look all kinds of crazy! Unfortunately, the book hasn't discussed what to do when somethin' like that happens yet.
Can someone throw me a bone please? I'm feeling a bit frustrated, and I would really appreciate the help!