Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-03-2007 , 09:53 PM
Registered User
Join Date: Oct 2006
Posts: 67

recommend modeling

i was just wondering what you would suggest to model as a beginner as i am from animation and there are lots of things that people suggest to animate 1st like the bouncing ball etc. so does this apply to 3d modelling wat would u suggest to model? thanks josh

# 2 16-03-2007 , 11:55 PM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Go through the free tutorials here, they are a good and cover the basics.


Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
# 3 17-03-2007 , 12:34 AM
Registered User
Join Date: Oct 2006
Posts: 67
i know but i mean something to do on ya own without tutorials

# 4 17-03-2007 , 03:42 AM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thats really your choice, but I would advise simple objects around your home tbh.


Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
# 5 17-03-2007 , 10:26 AM
Registered User
Join Date: Oct 2006
Posts: 67
ok thanks ill give it a go and post it even if it rubbish. i just wanted to know if there are objects good to model that are begginer level that would help u improve your skill.

# 6 19-03-2007 , 06:04 PM
Registered User
Join Date: Oct 2006
Posts: 67
can someon give me a suggestion on an easy object to model please i realy dont have a clue what to do im sorry user added image

# 7 19-03-2007 , 06:21 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
TV, Computer, lamp, etc etc, it really depends on what level your at, I think iif it was me and I had just finished the free tutorials, I would go for something thats very much based on a promitive object (hence the TV or computer as its really a modified cube, a Lamp as its a cylinder etc etc)

Also if its something that your using every day then its a bit easier to visulise as its there.

Just remember to get the basic shape and then go form there adding as much detial as you can as its the details that will make you learn more about modeling


"No pressure, no diamonds" Thomas Carlyle
# 8 19-03-2007 , 06:32 PM
Registered User
Join Date: Oct 2006
Posts: 67
ok well i did try to attempt to model a tv remote but i couldnt think on how to do all the buttons? i tryed extruding faces and shaping them but didnt come out yet ive only gone through modeling tutorials so once i modelled something i will go on toecturing and texture it ok ill attempt a TV it sounds easier than a remote lol thanks for the reply

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads