cheers. i wasnt really worried about the background it was just there to provide an environment, simply wanted to get a decent model of the lamp and get the lighting sorted.
i will probably go back some time and stick it on a desk and put some stuff on the walls.
what tweeking of shaders do you suggest? the lamp shade is simply a translucent lambert material, the base is a reflective blinn to get a metalic sorta feel.
I have lit the scene with a single point light with drop off, situated inside the bulb, it gives off the yellowy light.
il stick it on wooden table and make the walls look like walls with something on them!
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