This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Ok, my 1st big problem is that I have no idea how to make the end of the spyglass.
Pic below...
Second problem is how to make a glass shader for the nurbs shpere in the front on the spyglass ... (pic below)
I think I'm going to render it in mental ray ...
And all in all this is what I have so far, any suggestions for what I have so far are very very welcomed ! (pic below)
Thanks so much for looking ! I really apreciate the help and sory for the stupid questions ...
Best wishes ...
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