Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 30-04-2007 , 07:52 PM
DotNet54's Avatar
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Join Date: Dec 2006
Posts: 71

Add Attributes

when i create a primitive polygon it has an attribute called PolyCube( or PloyTorus or whatever) ,but when i duplicate it the new object does not have this attribute


so how does i add this PolyCube attribute to another object


(i know we can do this by duplicating with "duplicate input connections selected" , so what i wana know is whether there is another way to do this)

or simply what i wana know is how to add an attribute of one object to another object that does not have that attribute


Maya is simple, but only if you believe it
# 2 02-05-2007 , 08:13 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
You cannot do what you're asking. The PolyCube node is not an attribute, it is the creation history of your object. When you make a duplicate copy of your object, it doesn't have any history and you cannot add history to an object. That is why the duplicate with input connections feature exists.

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