Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
im just curious though when you animate do things collide? for example if i have a character just slowly throwing a ball up and catching it. when the ball is in the hand, is there a way where you could make the ball grip into the humans hand so that if you animate the hand in a fast motion the ball will automaticly jumped out? or would you have to animate the ball when the guy is throwing it?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off