I don't know if this would be any help, but here is a link to a lightwave tutorial on creating a starfield. It might at least give some ideas.... https://www.ap3d.com/betterspace/betterspace-tut-00.htm I have done his entire series on this site with Lightwave and it looks awesome (even the nebulas using Photoshop). Would there be a way to duplicate this process in Maya somehow?? Good luck, -Hidalgo
I've seen that site before but you can't really kill polys in Maya the way they suggest for LW. There are different methods to the madness, though.