Maya 2020 fundamentals - modelling the real world
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# 1 31-05-2007 , 04:22 AM
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Join Date: Mar 2007
Posts: 1,055

Bridge Tool - bridge twisted

Hi all,

I'm completing a helmet from a tutorial, and I've got a problem.

I'm trying to bridge the edges from the front of the helmet with those on the rear. But, when I use the tool, the bridge is twisted - the vertexes are bridged diagonally, rather than straight.

Anyone advise how I can get around this? Or, as a workaround, does Maya have an equivalent of Lightwave's create polygon tool (you can select points in order, and then create a new polygon - thought the Fill Hole tool might but it doesn't, and Maya's Create Polygon tool only seems to work on the new points you've created, not on pre-existing points)?

Any help appreciated,

Thanks,

g.

# 2 31-05-2007 , 09:05 AM
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Join Date: May 2007
Location: Coventry
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https://www.dell.com/html/global/topics/gaming/en/us/us/dhs/systems-notebook.html

gimme.
# 3 31-05-2007 , 11:56 AM
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Join Date: Mar 2007
Posts: 1,055
Got it sorted - thanks for that.

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