Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-06-2007 , 05:34 AM
Altadena's Avatar
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Polygon modeling and image planes?

is everything like creatures and poeple modeled with an image plan e? is there a good way to model a head or like a monster without a image plane?

# 2 15-06-2007 , 06:09 AM
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There are artists out there who have the talent and skill to model every thing from external reference images and don't use image planes.

As a rule though, always use them. Never try it alone user added image


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# 3 15-06-2007 , 06:46 AM
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Depends on what you're trying to do, but it's always better to work from a picture reference(image plane).

When you're getting a job, the guy hiring you would probably want to know if you can model from a picture reference because you're not the one that will be doing the designing.

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