Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi, been wondering where I been? I got a 3D job doing movies, Sorry about my long time away...been super busy...hehe. No I havent died yet hopfully. Heres a render from me of a leather wrist band for an archer centaur who is done by another modeller in the company. Hope you like it and crits please. I'm doing the props and stuff for this project. PS: This is my ever first project that I actually seriously textured. As ppl know my renders as blue clay renders.... hihi...See ya guys!
no this is not for a movie so dont worry. I cant say anything or show anything related to movies ect... that 'patch' comes like that in rendering, in the normal dev view its good.
looks very good to me ...glad to see you are moving on with textures ..makes your work look 100 percent better but i agree some worn out look would do justice ..
Last edited by mmoore5553; 23-06-2007 at 08:38 AM.
Hey mark, looks cool ... only crits have been mentioned, about top left hand side, the texture looks stretched and there could be couple of warn out patches to give it that leather feel
Looks better than anything I've ever textured! My one question concerns the silver parch. Is it supposed to be metal or leather? If it's silver leather it looks too metallic (just a BIT of toning down will help, IMO), and if it's metal then it looks (and bends) too much like leather!
Otherwise, pretty damn good! I barely noticed the corner patch everyone else is talking about!
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