This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Here's a model I'm working on for a mod for an upcoming game. Its of an MC-130H. Sorry about the nose, but the lead wanted this one, so he got the ugly nose...
Here are some renders:
Don't have an interior yetm but I am planning on making it soon.
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