This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I made pictures from all angles because i wanted to show you if the anatomy of the body is correct. Yes the head is smaller but i made it bigger and it doesn't seem better. Like this it just looks cooler!!!
hmmm - it looks ok, but there are some real problems with the head - for a start, it looks far too narrow, especially at the temples where is almost looks like it gets narrower behind the eyes.
also, the profile view looks kind of odd too. I think you really need to look at some reference photos to really see the shape of the skull. at the moment your model doesn't look like he has a skull. :p the back of the head is a lot more rounded at the top of the neck, behind the ear.
also there is a real disconnect between the head and the body - the head looks like it's too far forward and the join between the head and neck is too sharp - it should be much more gradual.
last, you should really keep your images size to 640 x 480, especially when so much of the image is empty space.
First of all thanks for the comment second that is not a head it is a mask, and the real mask of batman looks like that in the back.
Need to work more on the mask and the face ...
What Kind of look are you going for here? cartoony or more realistic. Either way I feel you need to work on the anatomy of the face/mask to get it a little more acceptable/convincing
I am trying to make it as realistic as i can. But as you can see i haven't worked on the head a lot , only on the upper_body. This is an experiment for my anatomy skills on the body, because i don't know alot of anatomy.
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