Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
This is a model for a local magazine competition, here in the city that I live.
Because I didn`t have time to finish it, I just did a very crap texturing and posing just to present to the competition and if I`m lucky enough I will get the first price with is the PLAYSTATION 3!
And I hope I will be finishing the model here in this post.
Well , all those interior parts is just temporary, I just made it to present for the competition.
But my intention is to make more belivable, like in the movie.
So basically I want to take all those interior out and replace it with the parts that actually real cars parts, like engine and such.
Hey i gotta say man i rarely see things on hear that blow me away but that rocks! I was thinking how hard that would be to do and how far past my understanding that is when i saw the movie! Well you did it and with some cool style also!
I might be able to help with the rigging problems - I'm good with machine one. I've built expanding joints, know how to make joints do full flips, among other things.
Regardless, I'd like a closer look at your model (I'll admit, I want a copy of the model itself). I'm trying to figure out how to make these kinds of things (So far all I have is beetles out of spheres - but its completely mechanically correct).
I appreciate for all that excitement, but...
I think you guys are thinking that this model already have full animatic FK/IK system , and all those parts that transform are correctly done.
Well is not...
I would need to go back and remake all the rigging stuff, and the UVS at the moment are useless, and some interior parts doesn`t fit when`s in the car shape so I`m hiding it ( and those kind of stuff that I would like to replace and make it not hidden).
It is still a long way to go.
But so for those who ask me how I did that so far I will post some WIP pics, and information...that might help.
So let start.
first I started with the car, because obviously my intention here is to make something to transform into a car.
and after the car is done, I started to break the body into peaces.
(Before I start breaking I knew quite for sure with part go where when this model get tranformed, so wasn`t too difficult to figure`t out how I should break it, so my advice is to get to know how you going to break and make it transform)
Last edited by Stormgetto; 01-08-2007 at 12:04 PM.
And so...
After I had all my car split into peaces, I did a quick search to see how the transformers are actually transformed....
*probably I could have done this research even before I split the car....
Anyway after I decide how should my car transform (this I mean how roughly my transform will be in@the robot shape) I started to put all those splited part in the position of the robot.
*remember to save in different file so you can use a old file (car model file) to use as reference when you going to make it transform back to a car.
And when I got satisfied with the position I started making the interior and the skeleton.
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