Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
OK silly question but i followed a tutorial and must of selected an option and forgot where it was to turn it off, basically what happens is when selecting a vertex it automatically selects the opposite one and mirrors the transformation i do, how do i turn it off?
thanks
you've made an instance duplicate of your model, which allows you to model both sides at the same time. select half of your model, delete it and then duplicate the other half making sure that you have instance turned off.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off