Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-08-2007 , 07:21 PM
Jr.Who
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Why another rigging error

Hey guys,

Ugh, another problem with rigging the G.I.…… Here’s what happened: I selected the root joint and tried Skin>Go to Bind Pose, and I got this error, in the SE:

// Warning: Could not reach pose on right_shoulder rotate. //
// To disable IK, constraints, and expressions, you can use the Modify->DisableNodes menu.
Other connections can be broken using the script editor. //
// Or, to reset the saved pose on a joint, select the joint and enter 'dagPose -reset -name bindPose1'. //
// Error: Pose not achieved. See diagnostics in Script Editor. //

I’m trying to finish this thing up, but it’s so annoying, and I’m having too many problems…… :headbang: :headbang:

-Jr.Who
user added image

# 2 24-08-2007 , 07:27 PM
Jr.Who
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Nevermind, I figured it out, but I do need some more help. I have half of my shirt weighted, and I want the other side to have the same weights. I tried figuring out the Mirror Weights thing, but that just screwed it up. :headbang:

# 3 24-08-2007 , 08:51 PM
arran's Avatar
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Location: Brooklyn, NY
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are you mirroring across the right axis? it can be a bit tricky. also make sure you go back to the previous weighting before you try it again or it can get really messy.

# 4 24-08-2007 , 09:06 PM
Jr.Who
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lol, I tried doing it, when he was in a random pose (at least, an attempt of a pose user added image ).

Well, if I have another problem, I’ll post it. Right now, I’m just trying to figure out how joints move.
user added image

# 5 24-08-2007 , 09:38 PM
Jr.Who
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Well, it’s wasn’t going to be long until I got another problem. I have my left arm painted, how would I mirror those weights to the right arm? user added image

# 6 24-08-2007 , 09:47 PM
arran's Avatar
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i think you want to focus on painting the weights for all of one side before you use the mirror weights tool. also I think you should keep the character in the bind pose when you mirror. I haven't had much experience with this though...

# 7 24-08-2007 , 09:55 PM
Jr.Who
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Oh, now this is really annoying. I thought that it mirrored the weights over (on the shirt), but it didn’t!

Here’s what I‘ve selected:

Attached Thumbnails
# 8 24-08-2007 , 09:56 PM
Jr.Who
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It seems like the more I go into this, the more aggravating it gets!

And here’s my settings:

Attached Images
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