Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Well, this is the second thing I have ever sat down and modelled in 3D. I'm really pleased with it, since I'm not that good at drawing and very new to Maya (totally botched my last 3D animation assignment and ended up almost fully 2D).
Any life drawers here with some cartoon experience? I feel like the legs could be more stubby and the belly lacks physics. By that I mean it should droop more...
I think you're right about the belly, it definatly lacks flab and looks too rigid. I'm quite pleased with the gorilla and cartoony proportions of the arms, since I'm not going for anything too realistic. Thankfully this is only a smoothed version, so I can fix that. Do you think he could have shorter legs? I'm basing this style off the ads for the 'V' Energy drink.
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