Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi all.
I was following the Poligonal modeling tutorial when in a certain point I just stopped viewing the handles (I mean the three lines that show the three axis of movement) to move or scale or everything in the perspective view... I don't really know what I did.. could you please help me?
If you mean the x,y,z at the bottom left of the viewport then go to Display at the top of the UI and under Heads Up Display click on view axis to toggle it on or off.
If you are actually talking about the manipulator handles then hitting + on the keyboard makes them larger and - makes them smaller.
I meant the one that appears at the center of the object whenever you choose the move tool. The one with the three arrows and the square at the center.
The one can be used to move the object in just one direction.
I don't know how, but after a crash of the program it's appeared by itself... It's strange cause I've tried to reboot the program several times before with no results...
Now I don't need the answer, but if you can explain to me how it works I'll be glad
Thanks
..... Ok, your answer was correct... Sorry guys, I'm a little confused with this program... but I'm learning
thanks... byes!
The strange thing is that I can't drag the object in the view if those handles are not visibles... Actually I can only see them in the perspective view...
I've already tried with + and -.... nothing changes....
I don't really know how to solve this problem.
In the UI menu everything seems tot be ok.
ok, I've found the reason why...
Everything was releated to the fact that the move options were set up as normal instead of world...
I've realized... later, but I did it... :attn:
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