This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
finally maya can preview Smooth mesh wires on the models, but is there anything we can do to make the smooth mesh preview show in the render without having to convert the mesh and subdivide it more?, Like in XSI, you dont have to subdivide the model to show that in the render
it will be very helpfull if somebody knows a a way
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