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Thoughts/comments/suggestions/criticism appreciated.
Also, does anyone know of any good texturing tutorials? I have no clue where to start..
I used two (huge) side view reference pictures. One was of the left side of the gun, the other of the right. They were from the same source too, so I barely had to do any re-adjusting in Maya to get them to match.Originally posted by anasasis
i was thinking about modelling an m4 carbine did you work off blueprints or reference photos, where did you start and if you did could i have a look at them all help would be great.
p.s that is an amazing detail job