This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Since this is the Members Lounge, I would like to show you something there is not 3D, but is still a very creative thing.
You have probaly guessed what it is, by looking at the thread's name. It is Game-Development, and I'm using Macromedia Flash to make my games in. I got to say that it's very hard to just start scripting for a game. But for a six month of time I have made two games. Well here is my Newest game, "Keep it Balanced"...
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