This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hello,
Thanks for your positive comment, very much appreciated!
:bow:
Laying out the UV's was the most work involved, I remember the modeling was fast, creating the textures was fun, rigging & animating was also fun. Yeah, the UV's was a long process, lots of work.
Thank you for asking.
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