Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I was kinda worried when Autodesk bought Maya. But so far I think everything has been implemented in to Maya has been for the majority very positive. I know they're trying to merge, in a way, some of the good features of studio max into maya and get rid of what doesn't work in maya. I heard at this years GDC (Game Developers Conference) that Autodesk is going to completely get rid of Maya and Max eventually to create the ultimate 3D program. I think they're making the changes slowly but surely.
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