Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-12-2007 , 10:04 PM
Registered User
Join Date: Sep 2007
Posts: 41

Split Polygon Tool Problem

Split Polygon Tool Problem
Guys

having a bit of a problem with this tool now. I am currently working on the helmet in the Getting Started with Maya (8.5). Have used the split polygon tool to split a polygon. My problems are :

1. When I select the second edge, and try to click-drag the point to the end of the edge, it does not move /slide on the edge. Instead, the second point stays exactly at the first selection point and the line is formed to that point from the first edge.

2. This is the least of the problem I have. When I hit enter to confirm the split, the line just vanishes.

However, when I check the Channel Box, I polysplit1 under inputs section with the values of Edges and Subdivisions.

Not able to work around this since quite some time now. Need Help.


GP
user added image

# 2 01-12-2007 , 10:17 PM
Jr.Who
Guest
Posts: n/a
I'm guessing that you're clicking from say, edge 1 to edge 5? You have to click on each edge individually.

# 3 01-12-2007 , 10:35 PM
Registered User
Join Date: Sep 2007
Posts: 41
No. I am clicking from edge 1 to edge 2. The line forms but vanishes when I hit enter or 'y'!!!

gp

# 4 02-12-2007 , 01:14 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
it sounds like you may have some extra vertices. try clean up or go to vertex mode and select all of the vertexes and hit delete. sometimes when i use the split polygon tool i click the edges and nothing happens, but when i do it again, it works. also make sure that you haven't accidentally clicked an extra point on the other side of the model as that sometimes happens as well.

# 5 02-12-2007 , 04:55 AM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241

Originally posted by Jr.Who
I'm guessing that you're clicking from say, edge 1 to edge 5? You have to click on each edge individually.

No you don't.

You can click on one edge and click on another edge 7 edges away, and it will create the line for you. As long as you don't have any messed up Geo in between, such as 5 and 3 sided faces, or lose verts.

Check in your Tools setting, for the split polygon tool, and make sure that, "Split only from edge" is checked, and "Use snapping points along edge" is also checked.

Also make sure that Divisions per edge is set to 1.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 6 02-12-2007 , 01:32 PM
blackstrings's Avatar
Registered User
Join Date: Apr 2006
Location: United Sates
Posts: 79
one thing you might want to check, is your tolerance for your split tool, maybe its attribute put up too high and that blocks you from clicking another point...so try lowering it down.

if not, most of time, your geometry isn't correct. You have an extra face, or edge. or vertex. or that polygon face you try to use the split too on isn't a flat face.

another thing you can try doing is just create one line at a time?...
maybe spliting too many lines, meses maya up?..


9 months into Maya...and still learning...
0 experience with any other 3D programs
# 7 02-12-2007 , 09:58 PM
Registered User
Join Date: Sep 2007
Posts: 41
Hi
I have tried on all the options given below. Firstly, the face (its actually a protective shield for the helmet ) was created using the append to polygon tool.

I get a feeling there is something wrong with this as I am not able to select any point on this surface with the split polygon tool. I have created a polygon cube and used the split tool with the current settings and its working fine.

Definitely, there is a problem with the face. I deleted and did it once again, with no luck. There must be some step I am missing here....

gp.

# 8 02-12-2007 , 10:08 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
you might want to try selecting all of the vertices and try merge vertices just to make sure everything is connected.

also, try selecting the new face and try reverse normals and then try the split polygon tool.

post a pic so we can see the problem.

# 9 03-12-2007 , 05:40 PM
Registered User
Join Date: Sep 2007
Posts: 41
Hi,
I have attached the pic with the problem. The line comes up on the Protective Shield but is not maneuverable. But once I hit the enter key, the line disappears. The normals are okay on the face though I tried reversing with no result.

Regards,
gp

# 10 04-12-2007 , 03:32 PM
Registered User
Join Date: Sep 2007
Posts: 41
Hi
sorry, guess the attachement did not go thru. Enclosed now.

Regards,
gp

# 11 04-12-2007 , 08:37 PM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241
I still don't see the image.

You need to check to make sure that you have no holes in your mesh.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 12 05-12-2007 , 11:50 AM
Registered User
Join Date: Sep 2007
Posts: 41
Hi,
not sure why the attachment is not going thru. Trust it is in now.

Attached Thumbnails
# 13 05-12-2007 , 12:02 PM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
The problem here looks like you went horizontal with the append to polygon tool and what you should have done was append vertically several times to fill the hole and you would not have to use the split poly tool.




2 x Modeling Challenge Winner

Last edited by jsprogg; 05-12-2007 at 12:04 PM.
# 14 05-12-2007 , 02:39 PM
Registered User
Join Date: Sep 2007
Posts: 41
Guys
thanks for all the support on this. I re-created the helmet once again today and can now split the polygon. I guess the issue should have been filling the holes as mentioned by some of you. Thanks once again for the support. I am back on track again.


gp

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads