This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi everyone
I am writing again to get some help maybe the problem was not well explained. I have rigged the character 3 times and use all controls preparing for animation. I have a big problem to set up it. At the end it is not possible move the root freely. It looks like something hold it somewhere. The bones don't follow controls. I am attaching a screen to show how it is. I don't know what i did wrong but it happens 3 times at the same way. I have no idea how to fix it. Could you help me?
Thanks
Elenir
I am no guru at rigging but I suggest that you put two main controls around the whole model.
Firstly the first control would be called: localControl; this will control how the character moves up down and side to side etc..
Secondly the second control would be called: global; this control will control the whole global attributes of the model allowing you to freely move the model in any direction.
It is done. There is a global control which controlled all other controls. Everything seems to be ok but I can't move the it freely by global control. I tried doing many different things but nothing solve this problem. I rigged again and it happens at the same way.
Thanks
Elenir