Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 03-01-2003 , 09:31 PM
Kurt's Avatar
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Whats the best way to go about this?

Ok Im ready for my last 2 scenes of my demo, and im just wondering what would be the best way to go about keeping his hand/s on the sword as he pulls his body around or as the sword bends.

Right now I have the Locator/ik parented to the sword... its working pretty good... but im just wondering if there is a better way to go about it with a bit more controle. I dont use constraints much. I like the controle of key framing.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 2 03-01-2003 , 09:38 PM
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# 3 03-01-2003 , 10:00 PM
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Thanks joe I'll check it out


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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