Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-12-2007 , 07:39 PM
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representation problems

Hi, I am new in this forum and just about to learn maya.

I have some fundamental problems concerning representation on my screen. I attached a screen shot to explain:

1. the curser is unusal small, how can I see it bigger?

2. the curser in the left down field is not parallel to the x,y,z axis but slightly inclined. It has always been like that since I installed maya.

3. it seems to me that my graphic card is not working properly. When I try to change the proportion of the 4 different fields (windows), this awkward white lines appear until I release my finger from the mouse.

I was thinking that some of the problems could have to do with my hardware and my operation system, I am using:

windows vista home professional, 32 bit
maya 2008
and:
2 GB Ram,
2x Intel Core 2 CPU 4300 @1,80 GHz
nvidia Geforce 8400 gs

So please, any recomendation would help me.

Attached Thumbnails
# 2 30-12-2007 , 07:55 PM
Jr.Who
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Re: representation problems

Originally posted by moritz
1. the curser is unusal small, how can I see it bigger?

2. the curser in the left down field is not parallel to the x,y,z axis but slightly inclined. It has always been like that since I installed maya.

3. it seems to me that my graphic card is not working properly. When I try to change the proportion of the 4 different fields (windows), this awkward white lines appear until I release my finger from the mouse.

I was thinking that some of the problems could have to do with my hardware and my operation system, I am using:

windows vista home professional, 32 bit
maya 2008
and:
2 GB Ram,
2x Intel Core 2 CPU 4300 @1,80 GHz
nvidia Geforce 8400 gs

So please, any recomendation would help me.

1. Hit the +/- keys to make the manipulator tools bigger/smaller

2. Never seen this before, could be a video card problem

3. Try updating your video card drivers maybe

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# 3 30-12-2007 , 08:19 PM
arran's Avatar
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Location: Brooklyn, NY
Posts: 3,708
yeah - sounds like an video card issue - check autodesks site to see if your card is qualified.

# 4 30-12-2007 , 09:46 PM
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Location: Manchester Uk
Posts: 6,300
The Gforces are not qualified.

theres a thread on those cards over at CG talk that might be of use to you, its in the maya forum, you might have to do a search to get to it.


"No pressure, no diamonds" Thomas Carlyle
# 5 30-12-2007 , 11:16 PM
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Join Date: Dec 2007
Posts: 52
2: Could your move tool be set to object orientation rather then world?

3: As has been said, It is likely a video card issue, possibly aggrivated by using Vista

# 6 31-12-2007 , 03:29 PM
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Posts: 2
Thanks to all of you.
As you said Kratch, my move tool was not oriented to world. So I could easily solve that problem.
Yes, maybe I should get a better video card as time pases by and I use more fequently the program.
I was also thinking that there must be a reason why maya 2008 is recommended for Windows Vista Business, so possibly not everything is working so fine on my machine, using Windows Vista Home Professional.

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