You have to parent the eyes with the body. Shift+select and press "p" and open the Hypergraph Hierarchy, and the eye must be down "body mesh" in the shelf.Originally posted by Kamirura
I've made a model of a character and I've made clusters for it's eye lids they work properly but if I want to move my whole char they wont follow (which is obvious since I havent grouped them to anything) but what should I group them to? :S if I group them to the skeleton root join it just goes berserk and stretches it around and if I group it to the skin nothing happens :|