Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
looks good, at least you dont have to look far to see your reference you could work for advertising if you dont already.., big$$$$$.
the lens stretching on the image at the top of this page.., select the camera and fiddle with its 'off set'.., a little goes a long way so take care with that.., it will straighten up the image
Thanks you all and some cheers on. so busy lately because the holiday will be coming soon. there are seven days for rest, woo... so very happy with it i can't waiting.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off