Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 08-03-2008 , 05:16 PM
jonnyman20's Avatar
Registered User
Join Date: Mar 2008
Location: caifonia
Posts: 15

the basic human figure free tut

ok im felling like this :headbang: cause in the tut he says make sure you have the modeling toolbar config option on for some odd reason I DNT HAVE IT lol ummm but yah i went into customize ur own and i was bout to make it until i noticed i dnt have edit polygons or polygons option to be put in i do have the full 2008 version of maya so i have no idea whats wrong plzzzzzz help cause im tryin to learn maya (ive been at 3ds max but maya looks a bit easyer modeling and char animation wise!!):headbang:

# 2 08-03-2008 , 06:32 PM
Jr.Who
Guest
Posts: n/a
Since 8.0 it's been split into Polygons and Surfaces (NURBS). It also says Mesh and Edit Mesh instead of Polygons and Edit Polygons.

BTW, just a hint, you only need to post a question like this once, the Newbie forum should fit well.

# 3 08-03-2008 , 07:36 PM
jonnyman20's Avatar
Registered User
Join Date: Mar 2008
Location: caifonia
Posts: 15

Originally posted by Jr.Who
Since 8.0 it's been split into Polygons and Surfaces (NURBS). It also says Mesh and Edit Mesh instead of Polygons and Edit Polygons.

BTW, just a hint, you only need to post a question like this once, the Newbie forum should fit well.

thx lol yah i went and just started explorin for the tools he was talkin bout and i found the cut faces tool under mesh edit so i figured it was just all grouped under mesh lol and thx for the reply !!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads