This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
yeah looking good, look just like the tutorial, its a good tutorial to teach you some really cool stuff about modelling cartoon characters. If you do your own character right after you'll really get to grips with charater modeling.
Yes I did get the rigging package too, but I was very disappointed as the 1st stage of the tutorial starts with a skeletal structure already laid out and binded, I dont kow how to do that, really Disappointed.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix Winner SM VFX Challenge 1 3rd Place SM SteamPunk Challenge (May 2007)
I wish, I checked, like three times, Really lame. The rigging tutorial starts out fairly advanced, and like I previously said already bound with a full skeleton, Now I have to get another tutorial on character steup, pretty lame.
But thanks for the help
Brady
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