Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-04-2008 , 05:40 PM
elephantinc's Avatar
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starfighter design: need crits

im currently design a star fighter and i need some c & c before i go and modle it

i know the main body needs work but im not sure what to do

# 2 20-04-2008 , 05:41 PM
elephantinc's Avatar
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forgot to post the image
oops

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# 3 20-04-2008 , 08:44 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
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If you arent sure what to do why not sit and draw a few ideas then make the best one. the shape of this is good, so....

_J

# 4 21-04-2008 , 12:26 AM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
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yeah - not bad - but it kind of just looks like a tie fighter.

jay's right - start sketching ideas if you're not sure what you want to do.

# 5 21-04-2008 , 07:32 AM
elephantinc's Avatar
Level 32 pachyderm
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thats the problem
i did just start sketching ideas but i couldnt think of anything so i decided to try and model something
anyway ill keep at it
cheers

# 6 21-04-2008 , 03:23 PM
elephantinc's Avatar
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I know what i m gonna do now so thanks for the input

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