Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Is there a way to automatically set tangent weight to create an ease in / out effect in maya? I have keyed hundreds of objects and need them to begin their movements suddenly, which would normally require hand manipulating the tangents of each object to create a convex curve...but is there a way to select multiple keys and do an "Auto ease out"? I know this is possible in some other 3d apps... but maya?
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