Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 11-05-2008 , 07:54 PM
BennyK's Avatar
Registered User
Join Date: Oct 2007
Location: IL
Posts: 738

Originally posted by elephantinc 2 graphics cards seems abit exsesive [/B]

A BIT?!
the 8800GTX will be about 11,755 NIS! (Israel currency) and while prices here are extremely high I can use it to put up a computer to almost match a cheap Alienware (OKAY, I exaggerated, maybe quarter of an Alienware :headbang: )
That's almost enough to pay for an year in a university!
(OKAY!, The universities suck pretty much too)
But hey, I'm optimistic! It can change.
I hope not in the way Saddam changes in Southpark though user added image )
Benny


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
# 17 11-05-2008 , 08:01 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
IF, IF I was thinking of a mac I wouldnt think about a power PC one, its yesterdays technology.


"No pressure, no diamonds" Thomas Carlyle
# 18 15-05-2008 , 12:34 AM
Registered User
Join Date: Aug 2006
Location: /dev/null
Posts: 891
PowerPC 970s are just basically cost-reduced POWER4-based chips with an AltiVec unit bolted onto the side. Its 2001 technology. A P4 or an Athlon clocked high enough would beat a 970, so it is pretty much pointless unless you need to run PowerPC software.


C. P. U. Its not a big processor... Its a series of pipes!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads