![user added image](https://img341.imageshack.us/img341/4131/couchsssb8.th.png)
It doesn't happen on 5 (smooth shade all without textures)
and it render's fine:
![user added image](https://img140.imageshack.us/img140/7906/couchsq0.th.png)
Somebody knows what it is about?
And I have a question about normal maps - how do the colors show the bumps? In other words, what do I need to do to a texture to turn it into a normal map?
Thanks in advance,
Benny