This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I've used an area light pointing on my scene (a car, on the ground with a few buildings etc) and the light is good, but I just want to make the shadows more darker (they are a little to light)
When I make the area light bigger it darkens my shadows, but it also brightens up my scene too much!
- In other words, How can I darken the shadows without altering the light?
Thanks again, I'll make this my last query I promise
BTW, I modeled a sample scene using a directional light source using ray traced shadows. This is just to give you an idea of what they will look like. Ambient light is from HDRI for more realism.
I used depth map shadows at first. The problem with it for me was that I just couldn't get the realism that ray traced shadows offered. But anyway; experiment, and see what works best for you.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off