Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-06-2008 , 05:49 PM
Rahile45's Avatar
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Join Date: Jun 2008
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Camera help

What is the way animate which camera you are looking through? I want it so when i go and render, it will automaticly switch camera views after it hits a certain key, like one looking and the face of my character, then switching the view to a different camera so its looking above him.

# 2 16-06-2008 , 06:54 PM
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you will need to be good at MEL.., (unless you find someone has written a script for it) and run the command from the 'run' window in a PC, or 'command or console window' i think in a mac????

its difficult but near impossible if you do not understand MEL.

usually one renders out the different camera angles and renders the image sequance in a compositing app like 'videoMach' and complies them together in their editing software.., you have editing software i hope.., such as 'windows movie maker???' or 'I movie'


take it easy and life will be easy
# 3 16-06-2008 , 09:08 PM
Alan's Avatar
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exactly, by scripting it all you will achieve is the same thing as doing 2 renders. I suggest the 2 renders approach user added image


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