pompeii
hi all, i have a bit of a problem.., im going to blow pompeii away using realflow and maya.., im not sure how to go about texturing the model.., what i can do is make the model non visible at frame 11 when the storm hits.., but in the meantime.., i have a triangulated model and no idea of the best way o texture it??? or if i can???
ill show you the images and that might help explain.., this one is a wire frame and the dark patches are the particles.., theres more than it looks.., i wanted to add more but i kept getting a memory issue and maya kept crashing
take it easy and life will be easy