Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 30-07-2008 , 11:18 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095

asign sliderFunction to costum window

first of all - please dont kick my ass. I know this is a very basic question where one usually would point to the docs.

fact is - maya´s helpfiles dont work. exept for some 1 example code every testWindow example file returns a error in the very first lines, like


window ExampleWindow1;
columnLayout;
button -label "Button 1";
button -label "Button 2";
rowColumnLayout -numberOfColumns 2;
text -label "Name:";
textField;
text -label "City:";
textField;
setParent ..;
checkBox -label "Lights ";
checkBox -label "Camera ";
checkBox -label "Action ";
showWindow ExampleWindow1;


// Error: line 1: Object's name is not unique: ExampleWindow1 //



or



window -width 200 -title "Test Window" ExampleWindow5;
columnLayout;
// Create the button.
//
string $button = ‘button -label "Initial Label"‘;
// Add the command.
//
string $buttonCmd;
$buttonCmd = ("button -edit -label \"Final Label\" " + $button);
button -edit -command $buttonCmd $button;
showWindow ExampleWindow5;

// Error: string $button = ‘button -label "Initial Label"‘; //
// Error: Line 5.22: Syntax error //



since I dont know if i did somehow wrong with copy'n pasting text from helpFiles to SE, I suppose the helpfiles are crap!





now to my problem:

I need a window with like 8 sliders and asign to each slider an offset value from IK_pointConstraints like

setAttr "ikRightLeg_pointConstraint1.offsetX";

with a min and a max value ofc.




I had a look at the Dann´s thread and at his script too. this is still rocket science for me. any hints are much appreciated. this is what I have so far


window ikOffsets;

// define sliders
frameLayout -label "ikRightLeg" -labelAlign "top" ....
.
.
.
.
.

showWindow ikOffsets;




XD

don´t beat me as I said, I´ll keep on working through F1


everything starts and ends in the right place at the right time.
# 2 30-07-2008 , 11:50 PM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
i found a start which is more appropriate to fit my needs i think


window ikOffsets;

columnLayout -adjustableColumn true;

text -label "Slider";

intSlider -min -100 -max 100 -value 0 -step 1;


showWindow ikOffsets;


now i have to get ridd of this error

// Error: line 1: Object's name is not unique: ikOffsets //


+ I want an additional numeric input field for the same value the slider is working with.


still need help here


everything starts and ends in the right place at the right time.
# 3 31-07-2008 , 12:07 AM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
some problems solved,
still todo: connect attr with slider..




$window = `window`;
columnLayout;
text -label "ikOffsets";

floatSliderGrp -label "ikRightLeg" -field true
-min -0.1 -max 0.1 -step 0.01 -value 0
-changeCommand "changeSlider" ikRightLegSlider;

floatSliderGrp -label "ikRightFoot" -field true
-min -0.1 -max 0.1 -step 0.01 -value 0
-changeCommand "changeSlider" ikRightFootSlider;

floatSliderGrp -label "ikRightToe" -field true
-min -0.1 -max 0.1 -step 0.01 -value 0
-changeCommand "changeSlider" ikRightToeSlider;

floatSliderGrp -label "ikRightToe_end" -field true
-min -0.1 -max 0.1 -step 0.01 -value 0
-changeCommand "changeSlider" ikRightToe_endSlider;




floatSliderGrp -label "ikLeftLeg" -field true
-min -0.1 -max 0.1 -step 0.01 -value 0
-changeCommand "changeSlider" ikLeftLegSlider;

floatSliderGrp -label "ikLeftFoot" -field true
-min -0.1 -max 0.1 -step 0.01 -value 0
-changeCommand "changeSlider" ikLeftFootSlider;

floatSliderGrp -label "ikLeftToe" -field true
-min -0.1 -max 0.1 -step 0.01 -value 0
-changeCommand "changeSlider" ikLeftToeSlider;

floatSliderGrp -label "ikLeftToe_end" -field true
-min -0.1 -max 0.1 -step 0.01 -value 0
-changeCommand "changeSlider" ikLeftToe_endSlider;




showWindow;


everything starts and ends in the right place at the right time.
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