Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-10-2008 , 05:51 PM
phonk's Avatar
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Join Date: Sep 2004
Location: Holland
Posts: 44

Hair constraints

Hi there,
I'm doing a little simulation of a rope attached to an object. So far so good: Using hair I attached the follicle to the object, and made this object an active rigid body, everything follows along fine.
Now, I want to attach an object to the end-cv of the rope, so that this object can be pulled by the rope.. Simply said The base object drives the rope, and the rope should drive the second object.
I'm stuck here, any thoughts?

thanks in advance


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