Well, that's what I thought too and that's why I'm confused. For me, it doesn't do this anymore, instead it kind of inserts a new edge loop, but it only moves the middle face outwards or inwards, not duplicating it. I've tried resetting the tool settings for extrude, but that didn't do the trick, and I've also tried to uncheck "keep faces together", but that didn't help either. Any ideas?Originally posted by Chirone
[B]uuh, extrude duplicates the face and you move the face and it creates new polygons from the old one to the new one
Hmm, well, I'm going to animate it and have a character enter the building. So while hollow walls might be okay, I need to have outwards-facing faces around the door or window to make it look like they aren't hollow, but that's what I haven't managed to do yetOriginally posted by BennyK
You're not supposed to fill these holes. if you model it right everything you're going to see will be the planes facing the camera.
Benny