This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
when iam watching tutorials iam always trying to learn the way of doing something but still finding my own look...
i didnt really try to make the chef, instead i learned from you how to model a charicatures face so i can start with a character i need for an animation short iam doing for school.
since iam not so good in dawing i faild couple times in drawing a charicature of Heinz Hönig (german actor) for my own project..
my head is not looking like him but for some reason i guess he fits in the project...
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