Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-05-2009 , 04:37 PM
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Join Date: Mar 2006
Posts: 59

attatching nurb surfaces

I have made a simple tube by lofting two circular curves. I have then filled in the each end of the tube by selecting the end isoparm and doing a planar. So I have two circular surfaces capping a tube. I want to attatch these so that i can convert it to a polygon shape. I have tried the attatch surfaces option, but It wont work. Possibly I think because of the difference in u and v between the surfaces, but with this particular geometry I dont see how it can be helped. Any ideas anyone? I was thinking mayb the stitch tool?

# 2 04-05-2009 , 05:57 PM
honestdom's Avatar
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Join Date: Oct 2007
Location: London
Posts: 2,381
you don't need to attach them.

# 3 04-05-2009 , 10:12 PM
mirek03's Avatar
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Join Date: Feb 2006
Location: Australia
Posts: 2,752
a quick guess.., convert then separately to polys and the kill the history and combine them


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