This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Ok,
My name is Steve Prud'Homme. I'm a new maya user.
I'm interested to do astronomical modelisation :
Planets, Asteroids, Comet and also Nebula, Galaxy, Stars, ***Starry Night Sky***.
After I will try to make spaceship... like Star Trek but my own design...
I want to no if somebody have tutorial links about astronomical modeling (like nebula and galaxy)...
Thanks
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