Thanks for the quick reply, that was one of the first things I tried and unfortunately didn't work for me...Originally posted by Chirone
on the body go Modify > freeze transformations
Thanks for the reply vlad, Jing is a really neat program, heres the video of the problem:Originally posted by vladimirjp
its really hard to see whats going wrong from 2 images.
try making a video of the problem. but binding geometry to a skeleton should not really affect any nodes in your rig hierarchy, weird problem. try making a video, use Jing its free and fast. https://www.jingproject.com/