Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 14-06-2009 , 12:14 PM
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Join Date: May 2009
Posts: 2

Maya Tutorial Needed

hi all, iam looking for a maya tutorial to model a water closet / comode in maya 2008

can anyone pls guide me on how to model one or can you forward me to a tutorial

thanks in advance

nidagal

# 2 14-06-2009 , 02:35 PM
iamcreasy's Avatar
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Join Date: Jun 2008
Location: Dhaka, Bangladesh
Posts: 168

here u go!!

I dunno how good r u at maya...but i will try to make this as painless as possible user added image

This pics r numbered so follow them as ordered!

1. Go to side view.
Create>Cp Curve tool(Reset the tool OR make sure that the Cp curve settings is 3 cubic)
Then draw a curve like the pic.I like to have four points at the rounded parts.It helps me to have a better control.
Then move the pivot pt of the curve at grid.(Snap it to the grid. So u can revolve that with respect to that grid).

user added image

2. Then go to SURFACE menu.
Surface > Revolve(make sure to set the setting as default)
user added image
...u have made it!! user added image

3. now comes the part to make it look better.
Selecting the surface by right clicking on it.
Select Hull.
user added image

4. Now select according to the figure.To make sure if u r selecting the right ones.. go to resize tool to make sure the direction of the handle and viewport is same.
user added image

5. Now drag the x and z handle to make the closet more like a four sided rather then circular.
Play with it until u r satisfied!
user added image

6. Now the final part.
The history(i guess u know the meaning of this term in maya) of the surface is still attached with the curve.So, u can still tweak the curve to make necessary adjustments.
user added image

hint: to make sure that u settings are all at default configuration..u can go to maya folder in the documents folder.In the folder naming the version of the maya ur using delete the "prefs" folder...this folder contains all the modifications u made in maya.Deleting this folder means there is no history of ur maya use(beware it removes all the settings u have made).So it creates a default one. user added image

7. Have fun...


Last edited by iamcreasy; 14-06-2009 at 02:45 PM.
# 3 15-06-2009 , 03:33 AM
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Join Date: May 2009
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Thanks a lot iamcreasy, i appreciate your hard work and help that you have provided..


thanks again

nidagal

# 4 15-06-2009 , 05:48 PM
iamcreasy's Avatar
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Join Date: Jun 2008
Location: Dhaka, Bangladesh
Posts: 168
no problem...

i was also helped in this manner!...

i hope u will do the same for someone else in this manner.....one day

:p

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