Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hey, I am trying to simulate a slice of tomato draping over an object but whatever settings I use I always get very bad deformation at the bottom where it touches the object or a very rigid board. What I want is to make it drape over the object while still having the origiinal shape.
Dunno if u wanna try this but i downloaded the new DMM plugin. Its a simulation program for maya that simulates obects draping, breaking, ripping,...awesome.
You can get amazing rsults and im sure you can definately achieve what you want. The plugin is $399 but u can try for 30 days for free and there is no watermark
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