Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 14-08-2009 , 11:36 PM
Darnellrbts's Avatar
Registered User
Join Date: Jun 2009
Posts: 35

Uv Map (plz help)



Last edited by Darnellrbts; 15-08-2009 at 03:36 AM.
# 2 15-08-2009 , 09:52 AM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
that seems a bit odd, you could turn off smooth UVs in the smooth node? I would suggest you avoid automatic mapping, it's a bit crap. The reason being is that you get all those tiny random bits like you have there. Another thing you need to do is have all your uvs in the top right box.

# 3 15-08-2009 , 04:18 PM
Darnellrbts's Avatar
Registered User
Join Date: Jun 2009
Posts: 35
ok thx i will try it when i get off work, one last question if i make my own theme to put on my models how big should i make them in photoshop?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads