Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 25-08-2009 , 11:55 AM
Darkover's Avatar
Registered User
Join Date: Aug 2009
Posts: 17

Originally posted by mastone
"Just one thing though... I'm nearing 30"

- hahaha I am sorry i assumed that you were a kid because you were making a staff based on a comic or whatever dragonlance is, ah well if you are younger than 28 I can still call you kid LOL :p

"EDIT: Oh dear... The PLE cannot open it. But the photo you posted still gave me a lot of ideas. I dare say that that's the best staff of magius I've seen yet on the web."

I have included a obj in a zip file but the PLE won't be able to open that one either I'm affraid.

You could always download a 30 day trial of the new Maya,
or can either buy a license or get one through "other means", which i disapprove ofcourse.

Here's a servicepack voor maya 2009, I am not sure if this one can be activated for a trial period though but at least then you have the software already;

https://usa.autodesk.com/adsk/servlet...linkID=9242259


Well, it's not unusual for teenage hobbies to carry on into adulthood.

I'd like to download the trial Maya, but hmm... how do I put this? If I download it and the trial period expires, then can I download it again in the future? I am a beginner and I'd hate to waste the trial at this stage when I'm only learning things.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off