Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 106 01-11-2008 , 03:02 PM
BennyK's Avatar
Registered User
Join Date: Oct 2007
Location: IL
Posts: 738
Nice
About the anatomy:
The chest and stomach muscles aren't accurate -
I. you've got too many sets of muscles. There should be 3 pairs. 4together with the chest muscles...
II. the muscles are not defined in a circular pattern on the stomach but fade out while they stretch around the ribs.
III. The top set of stomach muscles is directly beneath the chest muscles. There is an area around the sternum that's a bit weird and varies from person to person.
This is based on my muscles but I'm pretty sure that's accurate anatomically...
Benny

BTW, the area where the mask ends doesn't look so convincing... You might want to check it out


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)

Last edited by BennyK; 01-11-2008 at 03:05 PM.
# 107 02-11-2008 , 12:15 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Looking a lot better.

Just got to say I feel his body and his head aint meshing corectly, hes ripped but his neck aint??

I know your going OTT with the anatomy, so thats ok with that, but keep the flow going, blend the bits together a tad


"No pressure, no diamonds" Thomas Carlyle
# 108 02-11-2008 , 02:57 AM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895
Cheers guys. I will try and do some more work on the abs for the next update. As for the neck gster, the idea is that the helmet was not fabric and so would not show the neck muscles. If I get time I will try sculpting a fabric version as it may work better.

Couple of funny renders in the mean time while I sort the cape and make other adjustments. Hopefully I can get some animation of him walking alongside the batmobile or maybe dancing on the roof sometime soon.

Attached Thumbnails
# 109 02-11-2008 , 02:58 AM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895
1 more

Attached Thumbnails
# 110 08-11-2008 , 01:16 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
The second render is cool. He should look more relaxed I think.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 111 08-11-2008 , 03:45 PM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241
His car is looking sweet!

I agree with gster though. Something about the anatomy just isn't sitting right.

It seems mostly to be with the top half, and the mid sections. I think gster got it right when he said the forms just weren't meshing together very well. Hard to say exactly what the problem i though.

Anyway, modeling is really good. I really like the car allot.

Oh, and as GecT said, he does look a bit awkward.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 112 08-11-2008 , 03:50 PM
AikoWorld's Avatar
Subscriber
Join Date: Dec 2005
Location: London
Posts: 429
in the second image it looks like he just pooped out the car like an egg.

What i can suggest is stand in a mirror or sitting actually. and sit on a ball or an edge, and see how your body angle is, see where your hand is, how your head is rotated according to the body. etc.

If you dont have such a mirror, try ask somebody to take some footage from you, or pictures.

i think this will help allot.

# 113 08-10-2009 , 05:44 PM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895
Nearly a year since I have touched this but have decided that at the very least it would be good to get some decent renders sorted for my portfolio. I am gonna put a crowbar in the Thugs right hand dripping blood and a handgun in hes left.
I am also hoping I can finally get batman set up inside and have a render looking out through the window.

Suggestions are as always appreciated.

Many thanks,

Leon

Attached Thumbnails
# 114 10-10-2009 , 03:38 PM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895
Ok think this is gonna be it.

Attached Thumbnails
# 115 10-10-2009 , 03:39 PM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895
From inside

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads